Mobile App Deveploment

How to Create a Custom Flutter Plugin: Step-by-Step Guide

This blog explains how to build a Flutter plugin using Dart and native code, with clear steps and practical examples.

Table of Contents

    When you’re building a cross-platform app using Flutter, plugins help you connect Dart code with native features like GPS, camera, or Bluetooth.

    A Flutter plugin is a reusable package of code that provides access to platform-specific functionality. Plugins act as bridges between your Flutter app and native Android (Kotlin/Java) or iOS (Swift/Obj-C) APIs.

    Sometimes, existing plugins from pub.dev may not meet your exact needs. You might want access to a specific hardware sensor, a third-party native SDK, or functionality that doesn’t exist in public packages. In such cases, building a custom Flutter plugin is the way to go.

    In this guide, we’ll walk you through how to create a custom plugin from scratch. We’ll also explain when and why you should consider writing your own.

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    What Is a Flutter Plugin?


    A Flutter plugin allows your Dart code to interact with platform-specific code on Android and iOS. It uses Method Channels to send data between Dart and native layers.

    There are two types of plugins:

    • Federated plugins: Support web, mobile, and desktop.
    • Platform-specific plugins: Built only for Android and/or iOS.

    Flutter plugins are helpful when:

    • You need features not available in existing packages.
    • You’re integrating custom native libraries.
    • You want to reuse native code across multiple apps.
    • You need tight control over performance or hardware-level features.

    Step-by-Step Guide to Building a Custom Flutter Plugin


    Step-by-Step Guide to Building a Custom Flutter Plugin

    Creating a custom Flutter plugin involves setting up a bridge between Dart and native Android or iOS code. From generating the plugin structure to writing platform-specific logic and testing it in a sample app, we’ve covered it all.

    Let’s begin with the setup.

    # Step 1: Set Up Your Flutter Environment

    First, make sure your Flutter development environment is ready:

    bash

    flutter doctor
    

    To test the plugin later, create a sample Flutter app:

    bash

    flutter create my_plugin_test_app
    

    # Step 2: Create the Plugin Package

    Use the Flutter CLI to scaffold your plugin:

    bash

    flutter create --template=plugin my_custom_plugin
    

    This creates a folder with:

    • lib/ for Dart code
    • android/ and ios/ for platform-specific code
    • example/ for a demo app
    • pubspec.yaml for metadata

    This structure separates the Dart interface from native logic and makes your plugin easy to maintain.

    # Step 3: Write the Dart Interface

    Inside lib/my_custom_plugin.dart, define methods that your Flutter app will call. Use a MethodChannel to connect Dart with native platforms.

    Example:

    dart

    import 'package:flutter/services.dart';
    
    class MyCustomPlugin {
      static const MethodChannel _channel = MethodChannel('my_custom_plugin');
    
      static Future<String?> getPlatformInfo() async {
        final String? result = await _channel.invokeMethod('getPlatformInfo');
        return result;
      }
    }
    

    # Step 4: Add Android-Specific Code

    Navigate to:

    swift

    android/src/main/kotlin/com/example/my_custom_plugin/MyCustomPlugin.kt
    

    Add this code:

    kotlin

    class MyCustomPlugin: FlutterPlugin, MethodCallHandler {
        private lateinit var channel: MethodChannel
    
        override fun onAttachedToEngine(binding: FlutterPlugin.FlutterPluginBinding) {
            channel = MethodChannel(binding.binaryMessenger, "my_custom_plugin")
            channel.setMethodCallHandler(this)
        }
    
        override fun onMethodCall(call: MethodCall, result: Result) {
            if (call.method == "getPlatformInfo") {
                result.success("Android ${android.os.Build.VERSION.RELEASE}")
            } else {
                result.notImplemented()
            }
        }
    
        override fun onDetachedFromEngine(binding: FlutterPlugin.FlutterPluginBinding) {
            channel.setMethodCallHandler(null)
        }
    }
    

    This returns the Android OS version when getPlatformInfo is called from Dart.

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    # Step 5: Add iOS-Specific Code

    Navigate to:

    swift

    ios/Classes/MyCustomPlugin.swift
    

    Add this Swift code:

    swift

    public class MyCustomPlugin: NSObject, FlutterPlugin {
      public static func register(with registrar: FlutterPluginRegistrar) {
        let channel = FlutterMethodChannel(name: "my_custom_plugin", binaryMessenger: registrar.messenger())
        let instance = MyCustomPlugin()
        registrar.addMethodCallDelegate(instance, channel: channel)
      }
    
      public func handle(_ call: FlutterMethodCall, result: @escaping FlutterResult) {
        if call.method == "getPlatformInfo" {
          result("iOS " + UIDevice.current.systemVersion)
        } else {
          result(FlutterMethodNotImplemented)
        }
      }
    }
    

    This code sends back the iOS version when requested by Dart.

    # Step 6: Test with the Example App

    Now go to the example/ folder. Inside lib/main.dart, call your plugin method:

    dart

    void main() {
      runApp(MyApp());
    }
    
    class MyApp extends StatelessWidget {
      @override
      Widget build(BuildContext context) {
        return MaterialApp(
          home: Scaffold(
            body: Center(
              child: FutureBuilder(
                future: MyCustomPlugin.getPlatformInfo(),
                builder: (context, snapshot) {
                  return Text(snapshot.data ?? "Waiting...");
                },
              ),
            ),
          ),
        );
      }
    }
    

    Run the app on Android and iOS to verify that it shows the OS version.

    # Step 7: Add Plugin Metadata

    Open pubspec.yaml and fill in:

    yaml

    name: my_custom_plugin
    description: A plugin to fetch platform info.
    version: 1.0.0
    author: you@example.com
    homepage: https://yourwebsite.com
    

    This helps others understand and use your plugin.

    # Step 8: Document Your Plugin

    Create a README.md with:

    • What the plugin does
    • How to install and use it
    • Code examples
    • License and version info

    Also, update CHANGELOG.md as you release new versions.

    # Step 9: Publish to pub.dev (Optional)

    Once everything is ready:

    • Run tests: flutter test
    • Login to pub.dev: flutter pub publish --dry-run
    • Publish: flutter pub publish

    Your plugin will be live for others to use.

    Work With Flutter Experts


    Work With Flutter Experts

    At Shiv Technolabs, we help businesses build custom plugins and robust mobile apps using Flutter. Being the top-rated Flutter developers, our team can design, develop, and deliver feature-rich solutions that meet your project goals.

    # Our Services Include:

    Final Thoughts


    Flutter plugins help bridge the gap between Dart and native code. By creating a custom plugin, you take full control of how your app interacts with the Android or iOS platforms.

    Whether you’re building an advanced hardware feature or just need custom integrations, plugins give you a reusable way to add native functionality.

    Contact us today for end-to-end mobile app development services that are reliable, fast, and built for real results.

    Niyati Shah
    Written by

    Niyati Shah

    Niyati Shah is an experienced SEO specialist with expertise in keyword research, on-page optimization, and content strategy. With a strong background in HTML, blog writing, and web content creation, she enhances online visibility across search engines. She stays ahead with the latest SEO trends, Google algorithm updates, and AI-driven marketing strategies. Skilled in social media SEO, LinkedIn optimization, and viral content strategies, she leverages platforms like Google Search Console, Ahrefs, SEMrush, and BuzzSumo to drive engagement and organic growth.

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